Motion to Canvas
Create live digital art using movement.
Duration:
4 weeks
Group size:
5 students
Outcome:
A motion-tracking art tool that converts acceleration and rotation data into expressive, movement-driven visuals.
Prerequisites:
A laptop (no tablets/iPads)
Fees:
Please contact us at team@create-ed.in

Week by week curriculum
Session 1
Art & Project Intro: Explore the history and concepts of Abstract Art and introduce the "Blind Abstract Art" project vision.
Session 2
Unity Basics: Learn the Unity interface, create a first project, and write a simple script to control an object.
Session 3
Hardware Assembly: Introduction to the Microcontroller and IMU sensor. Hands-on session to build the motion-sensing band on a breadboard.
Session 4
Data Communication: Program the Microcontroller to send motion data. Write a Unity script to receive and display this live data from the computer's serial port.
Session 5
Drawing with Motion: Use the incoming Roll and Pitch data to move a digital brush on a canvas, creating continuous lines with the Line Renderer.
Session 6
Adding "Blind" Mechanics: Implement the timer, UI start button, and the black screen that covers the canvas. Use Yaw data to control brush color and thickness.
Session 7
AI Integration: Capture the final drawing, send it to the Google Gemini AI API, and receive a new, AI-generated abstract artwork back into the app.
Session 8
Testing & Showcase: Finalize the project, debug any issues, and hold a "gallery walk" where students demonstrate their creations and share their final artwork.